ABOUT
Aswin Behera
Technical Storyteller
I'm a mechanical engineer who drifted — deliberately — into the space where complex systems meet human understanding. My work sits at the intersection of game design, technical education, and interactive storytelling.
The Thread
Every project I take on shares a single thesis: invisible systems should be made visible. Whether that's tracing a UPI payment through India's digital infrastructure, visualizing how a service mesh routes traffic, or building a game where cybersecurity concepts become tangible neighborhoods you can walk through — the goal is always legibility.
The Path
Mechanical Engineering — where I learned to think in systems, constraints, and tolerances.
Content Engineering at Tetrate — four years building technical education for service mesh and cloud-native infrastructure. Not marketing content, but curriculum: making Envoy proxies and Istio architecture digestible for engineers encountering them for the first time.
Game Design — where all the threads converge. ServerBound is a cybersecurity investigation RPG. Chakravyuh is a mobile extraction-shooter for Indian competitive exam aspirants. Both use games as a medium for systems thinking.
DataFolks — a book-in-progress about data and privacy for Indian readers, written as interactive chapters in the garden.
Now
Currently building ServerBound toward Steam Next Fest, writing DataFolks, and tending this garden. See the /now page for what's active this week.
Reach me at aswin [at] this domain, or find the hidden channels if you know where to look.